Tymur Fesyna

Senior Unity Developer / Tech Lead (Mobile, Remote)

πŸ“ Warsaw / Remote βœ‰οΈ timur.fesina@gmail.com πŸ’» github.com/merlin-fs

Focus: architecture, UI systems, legacy refactoring, and delivery under client-driven requirements.
English: reading/writing β€” OK; speaking β€” basic (improving).

Indie / Own Games

Number Match β€” NumberMergePath (Google Play)

Role: Solo developer β€’ Product/Indie
Released
  • End-to-end delivery: gameplay, UI, stabilization, release, and support.
Unity Mobile UI Delivery
Media (videos / screenshots)
NumberMergePath NumberMergePath NumberMergePath

Match-3 RPG (WIP)

Role: Solo / Tech Lead β€’ In development
In progress
  • Architecture, content pipeline, UI, and progression/combat systems (in development).
Unity Architecture UI Toolkit / UGUI
Media (videos / screenshots)
ShipGuardMatch ShipGuardMatch

Stepico Games β€” Senior Unity Developer (09/2024–11/2025)

Rugby Manager (Mobile)

Legacy takeover β€’ Refactoring β€’ Client-driven features
Stepico
  • Took over an existing codebase from another team; refactored and stabilized the project.
  • Implemented client-requested features and maintained production delivery quality.
Unity Refactoring Mobile Delivery
Media (videos / screenshots)

Card Game (Mobile)

Architecture β€’ Social features β€’ UI + UI effects
Stepico
  • Contributed to architecture and scalable UI flows.
  • Implemented social features and polished UI with effects/animations.
Unity Architecture UI UI Effects
Media (videos / screenshots)

UGI Studio β€” Senior Unity Developer

Mobile RPG

Architecture β€’ Technology foundation
UGI Studio
  • Designed the architecture and core systems to support future content/features.
  • Built a technology foundation focused on maintainability and scalability.
Unity Architecture Mobile
Media (videos / screenshots)
pocket-witcher pocket-witcher

Mingle Farm Merge & Match

Technology + UI (production)
UGI Studio
  • Owned technology and UI work to support production development and delivery.
Unity UI Delivery
Media (videos / screenshots)
Mingle Farm β€” Decoration UI Mingle Farm β€” Daily Reward Mingle Farm β€” Auto Merge Mingle Farm β€” Trade Market

UniBit β€” Senior / Team Lead Unity Developer

Mingle Farm Merge & Match (Mobile)

Team Lead / Tech Lead β€’ Architecture + Development
UniBit
  • Led architecture and development; supported delivery and code quality across the project.
  • Owned UI/meta systems and production-ready features.
Unity Tech Lead Architecture UI
Media (videos / screenshots)
Mingle Farm β€” Decoration UI Mingle Farm β€” Daily Reward Mingle Farm β€” Auto Merge Mingle Farm β€” Trade Market

Kids AR Mobile Game

Team Lead / Tech Lead β€’ Architecture + Development
UniBit
  • AR mobile game: a physical drawing unlocked a corresponding interactive story / mini-game in the app.
  • Designed architecture and implemented the core β€œimage β†’ content” pipeline.
Unity AR Architecture Tech Lead

Supergaming (Caesar Ventures Ltd) β€” Middle Unity Developer

Solitaire (Mobile) + Meta-game (3D puzzle scene)

Owned the full UI part
Supergaming
  • Built and owned UI flows and UI components for a mobile solitaire game.
  • Implemented the meta-game flow with a 3D puzzle scene that fills as the player progresses.
Unity UGUI UI Flows Mobile
Media (videos / screenshots)

β€œSlot” Physics Game (Mobile)

Full development from scratch β€’ Network opponent mode
Supergaming
  • Implemented full gameplay from scratch: ball drop physics, obstacles, target holes, and progression.
  • Added a network opponent mode for competitive play.
Unity Physics Networking Mobile
Media (videos / screenshots)